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Installation & Software
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In order to get the best out of this headset,
you'll want to install the drivers that ship with it. Installation of the
drivers and software was fairly straightforward in the end, but not without
its initial problems. When I first attempted to install the drivers and
software, my computer hard-locked. I powered down, restarted, then proceeded
to go for attempt number two. Another hard lock, this time accompanied by a
terribly piercing whine emanating from my computer speakers. I powered down
the computer, but this time I couldn't get beyond the Windows XP splash
screen on reboot. After troubleshooting the OS for a while, I determined
that the only way to get back on track was a complete reinstall of Windows
XP. Unfortunate, and somewhat troubling...
Whether or not the Pulsar SX software was to blame for the above problem is
uncertain, but I'm inclined to say that it was a goofy coincidence given
that I was able to install the software first time with no problems
following the OS reinstall. I would recommend that you back up all your
important data before you proceed, though. Trust me on this one – you don't
want to lose the review you've been working on so diligently to the gremlins
who spirited mine away.
Once I was able to install the software and plug in the headset, it took
Windows all of about 30 seconds to recognize the new peripheral and alert me
that it was installed and ready to use. On we go, then.
On a purely aesthetic level, the software won't
be winning any awards, being as it's best described as functional. However,
a look at the options available should be enough to underline the truism
that a book should never be judged by its cover..
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As you can see from the screen grabs, it's a
fairly impressive set of options. Obviously you'll want to tinker around in
order to discover your personal preferences, but even the default settings
are leaps and bounds more impressive than anything I've had the pleasure of
listening with before.
Performance
As you'll see from the specification list
provided, the Pulsar SX headset is more than just a simple headset.
Featuring virtual 7.1 surround sound, a removable microphone, vibration,
pulsating lights, and an in-line control center, this is one headset that
aims to give the consumer more options than they may strictly need.
Donning the headset for the first time, I was impressed at how comfortable
and relatively lightweight it felt. I was able to wear it with no problems
for a seven hour blast through Half-Life 2 and I felt no neck strain or ear
irritation at all. This points to some pretty impressive build quality and
ergonomic thinking on the part of TekNmotion.
The sound quality of the Pulsar SX is exemplary – low range frequency was
meaty, mid-range was crisp, and high range frequencies were sharp and
immediate without being overly abrasive. Immersion really kicks in, though,
when you activate the built-in vibration feature. No matter your tolerance
levels for vibrating headsets, I'm fairly confident that the Pulsar SX will
be able to accommodate. Personally I found the upper levels of vibration to
be too much, but it's to TekNmotion credit that the option is included to
increase or lessen the effect depending on your own preference.
The detachable microphone is also worth mentioning, although I would have
preferred it to be an inch or two longer (or maybe even telescopic). My
voice was received loud and clear when gaming with friends.
While the Pulsar SX is marketed as a gaming headset first and foremost, it's
more than capable when used for other purposes. I tested it out on Hulu with
streaming movies and television shows. It's amazing how more immersed I felt
watching the show on my computer monitor and listening uninterrupted with
the Pulsar SX. It didn't make the shows any better in terms of quality, but
it was a more enjoyable experience in the whole.
I also tested out the headset with my Zune and it was an infinitely more
appealing option than the included ear buds that ship with the Zune. That's
probably no great surprise to those of you who have a Zune and rely on the
included ear buds for your listening pleasure.
TekNmotion also has included two demo applications that are designed to show
off the functionality of the headset – Helicopter and Rockwar. Both are
functional, if a little basic, but they do succeed in showing off the
headset, which is the reason for their inclusion in the first place.
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One thing I've not mentioned yet is the pulsing
lights that round out the feature list, and the reason for this is that they
don't really add anything to the experience. Unless you have friends over or
are at a LAN party, the inclusion of the pulsing lights is likely not to
make any difference to your immersion. Don't get me wrong, the light show
the headset is capable of is impressive, but you're hardly likely to
appreciate it on any meaningful level.
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